Ayaz Jam 25' için yapılmış, kelebek etkisi temalı arena shooter/aksiyon oyunu.
Ayaz Jam 25' için yapılmış, kelebek etkisi temalı arena shooter/aksiyon oyunu.
Ömer Burak ÖZGÜR
Tuna AYTAÇ
Efe Can KARAOĞLU
Caner NİSAN
Yusuf NURÜLGÜR
🦋 Chaos Trigger
Unity 6 C# Game Jam Project Arena Shooter
Tech Stack: Unity, C#, Observer Pattern, ScriptableObject Architecture
📖 Project Overview
Chaos Trigger is a high-octane 3D Arena Shooter developed in 48 hours, exploring the concept of the "Butterfly Effect." Every decision made between waves doesn't just change the numbers—it reshapes reality itself. The world shifts dynamically between Hell (Chaos) and Utopia (Order), altering lighting, fog, enemy behavior, and difficulty in real-time.
Core Pillars:
⚙️ Technical Architecture
Designed with a strict Manager-Based Architecture to ensure modularity and stability.
🧠 1. Centralized Logic
Instead of scattered logic, the game uses persistent Singleton Managers:
🎨 2. Data-Driven Design
To avoid hard-coding, we utilized ScriptableObjects:
🔄 3. Single-Scene Flow
The game utilizes a seamless transition system. Instead of loading new scenes repeatedly, it uses a blackout transition to apply new visuals instantly without loading screens.
🛠️ Key Systems
🌗 The Chaos System
🔫 Combat & Juice
Developed for Game Jam 2025
Unity 6 | URP | Architecture Demo
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